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I need a little help to improve spacesimulator.net. The rate in which the site and the tutorials are updated is so slow because currently there is not an financial return. For this reason I created the section "store".

Current earning is: 174 USD for a total of 19 donations since 30 October 2003.

DONATIONS! THE BEST WAY TO KEEP ALIVE SPACESIMULATOR.NET!!!

If you liked my tutorials and want to continue reading them you can support this web site in two ways:

-Collaborate with me for the tutorials
-
Make a donation

According with the amount of the help I will send you a gift, for example:

For the translation of any tutorial in an other language
*OR*
For any donation of at least 9 dollars (USD) (5 USD for who has already sent donations)


-I will send to you by e-mail the password to get the complete SOURCE CODE of:
   Lesson 7: Camera and 3d freedom
   Lesson 8: Print fonts using display lists
   Lesson 9: .INI configuration files - Parser
   Lesson 10: SDL Framework and FPS calculation
   Lesson 11: Physics: dynamics, acceleration and force
   Lesson 12: Physics: Collision detection and collision response

-A basic e-mail support

-A DISCOUNT for future lessons

To receive payments I use the PayPal www.paypal.com secure service (my user id account is: damianovit@libero.it). Donating money is really simple, simply click the button below and follow the instructions. Please note that I need to know your e-mail to send you the password.

Of course this is the best button to click...

Other ways to support this web site:

If you buy any product using the following links, you can guarantee to spacesimulator.net a little percentage of the final price. In this way you pay the product at the original price and, in the same time, you are giving a little/big help to spacesimulator.net. Thank you very much!

Search your Amazon product here!

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OpenGL books

cover
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4, Fourth Edition
cover
The OpenGL Extensions Guide
cover
OpenGL SuperBible, Second Edition (2nd...
cover
OpenGL Programming for the X Window...
cover
OpenGL Game Programming w/CD
 

Game Programming books

cover
Game Programming Gems
cover
Computer Graphics: Principles and...
cover
Game Programming Gems 2
cover
3D Computer Graphics (3rd Edition)
cover
Game Programming Gems 3
cover
Geometric Tools for Computer Graphics
cover
Mathematics for 3D Game Programming &...
cover
3D Game Engine Design: A Practical...
cover
Physics for Game Developers
 

 

 

 

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